Item Event
Fires for each item in the list.
Syntax
virtual int FireItem(SPListItemEventParams *e);
typedef struct {
int ItemIndex;
char* ItemId;
char* Title;
char* Created;
int reserved;
} SPListItemEventParams;
Remarks
Item is fired when ListItems is called.
The event parameters provide the ItemId and Title. Other fields can be accessed through the Items collection.