Connected Event
Fired immediately after a connection completes.
Syntax
typedef void __fastcall (__closure *TiipPipeClientConnectedEvent)(System::TObject* Sender, TiipPipeClientConnectedEventParams *e);__property TiipPipeClientConnectedEvent OnConnected = {read=FOnConnected, write=FOnConnected};
typedef struct {
} TiipPipeClientConnectedEventParams;
Remarks
When the connection is successfully established this event will fire.