ReadyToSend Event
Fired when the class is ready to send data.
Syntax
ANSI (Cross Platform) virtual int FireReadyToSend(SNMPAgentReadyToSendEventParams *e);
typedef struct { int reserved; } SNMPAgentReadyToSendEventParams; Unicode (Windows) virtual INT FireReadyToSend(SNMPAgentReadyToSendEventParams *e);
typedef struct { INT reserved; } SNMPAgentReadyToSendEventParams;
- (void)onReadyToSend;
#define EID_SNMPAGENT_READYTOSEND 12 virtual INT IPWORKSSNMP_CALL FireReadyToSend();
Remarks
The ReadyToSend event indicates that the underlying TCP/IP subsystem is ready to accept data after a failed DataToSend.