RemoteEngineTime Property

The remote engine time (SNMPv3).

Syntax

ANSI (Cross Platform)
int GetRemoteEngineTime();
int SetRemoteEngineTime(int iRemoteEngineTime); Unicode (Windows) INT GetRemoteEngineTime();
INT SetRemoteEngineTime(INT iRemoteEngineTime);
@property (nonatomic,readwrite,assign,getter=remoteEngineTime,setter=setRemoteEngineTime:) int remoteEngineTime;
- (int)remoteEngineTime;
- (void)setRemoteEngineTime:(int)newRemoteEngineTime;
#define PID_SNMPMGR_REMOTEENGINETIME 21

IPWORKSSNMP_EXTERNAL void* IPWORKSSNMP_CALL IPWorksSNMP_SNMPMgr_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
IPWORKSSNMP_EXTERNAL int IPWORKSSNMP_CALL IPWorksSNMP_SNMPMgr_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value

0

Remarks

RemoteEngineTime is used by SNMPv3 authentication to ensure timeliness of requests, and avoid replay attacks.

The value of RemoteEngineTime is provided as what is expected to be the current value of the remote engine clock based on a cached time differential between the remote engine clock and the local engine time obtained during the discovery process (see Discover).

This property is used in conjunction with RemoteEngineBoots. Please refer to the RemoteEngineBoots property and the Discover method for more information.

Data Type

Integer

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IPWorks SNMP 2020 C++ Edition - Version 20.0 [Build 8202]