Property Event
Fired once for each property found within an entity.
Syntax
typedef void __fastcall (__closure *TipsODataSPropertyEvent)(System::TObject* Sender, TipsODataSPropertyEventParams *e);__property TipsODataSPropertyEvent OnProperty = {read=FOnProperty, write=FOnProperty};
typedef struct {
String Name;
String TypeName;
bool Nullable;
} TipsODataSPropertyEventParams;
Remarks
The Property event is fired once for each property found within an entity after setting SchemaEntityIndex.