AddLabel Method

Adds an item to the Labels properties.

Syntax

ANSI (Cross Platform)
int AddLabel(const char* lpszName, const char* lpszValue);

Unicode (Windows)
INT AddLabel(LPCWSTR lpszName, LPCWSTR lpszValue);
- (void)addLabel:(NSString*)name :(NSString*)value;
#define MID_GOOGLESECRETS_ADDLABEL 2

CLOUDKEYS_EXTERNAL int CLOUDKEYS_CALL CloudKeys_GoogleSecrets_Do(void *lpObj, int methid, int cparam, void *param[], int cbparam[], int64 *lpllVal);

Remarks

This method adds an item to the Label* properties. Name specifies the name of the item, and Value specifies the value of the item.

A resource may have up to 64 labels. Label names and values must consist solely of lowercase letters, numbers, underscores, and hyphens; and may be up to 63 characters in length. Label names must also be unique and begin with a lowercase letter.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

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Cloud Keys 2020 C++ Edition - Version 20.0 [Build 8157]