Disconnect Event
Fires to report a disconnected client.
Syntax
class WebSocketServerDisconnectEventParams { public: qint64 ConnectionID(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void Disconnect(WebSocketServerDisconnectEventParams *e);
// Or, subclass WebSocketServer and override this emitter function. virtual int FireDisconnect(WebSocketServerDisconnectEventParams *e) {...}
Remarks
The class fires this event when a connected client disconnects.