Banner Event
Reports the receipt of the Hello message from the server.
Syntax
class SSHClientBannerEventParams { public: const QByteArray &Text(); const QByteArray &Language(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void Banner(SSHClientBannerEventParams *e);
// Or, subclass SSHClient and override this emitter function. virtual int FireBanner(SSHClientBannerEventParams *e) {...}
Remarks
SFPTClient fires this event when it receives hello message from the server.