/n software 3-D Secure V2 C++ Edition

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DataPacketOut Event

Fired when sending a data packet to the server.

Syntax

virtual int FireDataPacketOut(ClientDataPacketOutEventParams *e);
typedef struct {
const char *DataPacket; int lenDataPacket; int reserved; } ClientDataPacketOutEventParams;
virtual INT FireDataPacketOut(ClientDataPacketOutEventParams *e);
typedef struct {
LPCSTR DataPacket; INT lenDataPacket; INT reserved; } ClientDataPacketOutEventParams;
- (void)onDataPacketOut:(NSData*)dataPacket;
func onDataPacketOut(_ dataPacket: Data)

Remarks

This event fires right before each data packet is sent. The entire data packet (including all framing and error detection characters) is contained in the DataPacket parameter. This parameter may be inspected for advanced troubleshooting, or may be modified to support additional features beyond the scope of this component.

 
 
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/n software 3-D Secure V2 C++ Edition - Version 2.0 [Build 7722]