/n software 3-D Secure V2 C++ Edition

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ProxyServer Property

If a proxy Server is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.

Syntax

ANSI (Cross Platform)
char* GetProxyServer();
int SetProxyServer(const char* lpszProxyServer); Unicode (Windows) LPWSTR GetProxyServer();
INT SetProxyServer(LPCWSTR lpszProxyServer);
@property (nonatomic,readwrite,assign,getter=proxyServer,setter=setProxyServer:) NSString* proxyServer;
- (NSString*)proxyServer;
- (void)setProxyServer:(NSString*)newProxyServer;
#define PID_MPI_PROXYSERVER 40

IPWORKS3DS_EXTERNAL void* IPWORKS3DS_CALL IPWorks3DS_MPI_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
IPWORKS3DS_EXTERNAL int IPWORKS3DS_CALL IPWorks3DS_MPI_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value

""

Remarks

If a proxy ProxyServer is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.

If the ProxyServer property is set to a Domain Name, a DNS request is initiated and upon successful termination of the request, the ProxyServer property is set to the corresponding address. If the search is not successful, an error is returned.

Data Type

String

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/n software 3-D Secure V2 C++ Edition - Version 2.2 [Build 8162]