PurchaseCurrency Property
Identifies the type of currency used by the merchant.
Syntax
ANSI (Cross Platform) char* GetPurchaseCurrency();
int SetPurchaseCurrency(const char* lpszPurchaseCurrency); Unicode (Windows) LPWSTR GetPurchaseCurrency();
INT SetPurchaseCurrency(LPCWSTR lpszPurchaseCurrency);
@property (nonatomic,readwrite,assign,getter=purchaseCurrency,setter=setPurchaseCurrency:) NSString* purchaseCurrency; - (NSString*)purchaseCurrency; - (void)setPurchaseCurrency:(NSString*)newPurchaseCurrency;
#define PID_SERVER_PURCHASECURRENCY 69 IPWORKS3DS_EXTERNAL void* IPWORKS3DS_CALL IPWorks3DS_Server_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal); IPWORKS3DS_EXTERNAL int IPWORKS3DS_CALL IPWorks3DS_Server_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);
Default Value
"840"
Remarks
This field contains the three digit number assigned by the signing member or processor to identify the currency in which PurchaseCurrency is expressed. This property should contain the ISO-4217 numeric code. For example, the ISO code for US Dollars is "840".
Data Type
String