ServerTransactionId Property
Server transaction identifier.
Syntax
ANSI (Cross Platform) char* GetServerTransactionId();
int SetServerTransactionId(const char* lpszServerTransactionId); Unicode (Windows) LPWSTR GetServerTransactionId();
INT SetServerTransactionId(LPCWSTR lpszServerTransactionId);
@property (nonatomic,readwrite,assign,getter=serverTransactionId,setter=setServerTransactionId:) NSString* serverTransactionId; - (NSString*)serverTransactionId; - (void)setServerTransactionId:(NSString*)newServerTransactionId;
#define PID_SERVER_SERVERTRANSACTIONID 80 IPWORKS3DS_EXTERNAL void* IPWORKS3DS_CALL IPWorks3DS_Server_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal); IPWORKS3DS_EXTERNAL int IPWORKS3DS_CALL IPWorks3DS_Server_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);
Default Value
""
Remarks
Universally unique transaction identifier assigned by the 3DS Server to identify a single transaction. This value is generated by the class when GetMethodData or SendAuthRequest is called.
Data Type
String