/n software 3-D Secure V2 C++ Edition

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ServerTransactionId Property

Server transaction identifier.

Syntax

ANSI (Cross Platform)
char* GetServerTransactionId();
int SetServerTransactionId(const char* lpszServerTransactionId); Unicode (Windows) LPWSTR GetServerTransactionId();
INT SetServerTransactionId(LPCWSTR lpszServerTransactionId);
@property (nonatomic,readwrite,assign,getter=serverTransactionId,setter=setServerTransactionId:) NSString* serverTransactionId;
- (NSString*)serverTransactionId;
- (void)setServerTransactionId:(NSString*)newServerTransactionId;
#define PID_SERVER_SERVERTRANSACTIONID 80

IPWORKS3DS_EXTERNAL void* IPWORKS3DS_CALL IPWorks3DS_Server_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
IPWORKS3DS_EXTERNAL int IPWORKS3DS_CALL IPWorks3DS_Server_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value

""

Remarks

Universally unique transaction identifier assigned by the 3DS Server to identify a single transaction. This value is generated by the class when GetMethodData or SendAuthRequest is called.

Data Type

String

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/n software 3-D Secure V2 C++ Edition - Version 2.2 [Build 8318]