# EzRand Class

The EzRand class can be used to generate random numbers or bytes using a variety of algorithms.

## Syntax

```text
ipworksencrypt.EzRand
```

## Remarks

The EzRand class can be used to generate random numbers or bytes using a variety of algorithms and implementations.

To begin first set the [Algorithm](#algorithm-property-ezrand-class) property to the desired value. This property specifies the algorithm and implementation that will be used to generate the number or bytes. Possible choices include ISAAC, the Microsoft Crypto API, and platform specific random and secure random implementations.

Next set [Min](#min-property-ezrand-class) and [Max](#max-property-ezrand-class) to define the acceptable range of values when generating an integer. The [Seed](#seed-property-ezrand-class) property may optionally be set. Then simply call [GetNextInt](#getnextint-method-ezrand-class) to generate a random number. the [RandInt](#randint-property-ezrand-class) property will be populated with the generated value.

To generate a random set of bytes set [RandBytesLength](#randbyteslength-property-ezrand-class) to the desired number of bytes and call [GetNextBytes](#getnextbytes-method-ezrand-class).

## Property List

*The following is the full list of the properties of the class with short descriptions. Click on the links for further details.*

|  |  |
| --- | --- |
| [Algorithm](#algorithm-property-ezrand-class) | The random number algorithm. |
| [Max](#max-property-ezrand-class) | The exclusive upper bound. |
| [Min](#min-property-ezrand-class) | The inclusive lower bound. |
| [RandBytes](#randbytes-property-ezrand-class) | The random byte array. |
| [RandBytesLength](#randbyteslength-property-ezrand-class) | The length of the byte array to be generated. |
| [RandInt](#randint-property-ezrand-class) | The random integer. |
| [Seed](#seed-property-ezrand-class) | The seed. |

## Method List

*The following is the full list of the methods of the class with short descriptions. Click on the links for further details.*

|  |  |
| --- | --- |
| [Config](#config-method-ezrand-class) | Sets or retrieves a configuration setting. |
| [GetNextBytes](#getnextbytes-method-ezrand-class) | Generates a sequence of random bytes. |
| [GetNextInt](#getnextint-method-ezrand-class) | Generates a random integer. |
| [Reset](#reset-method-ezrand-class) | Resets the class. |

## Event List

*The following is the full list of the events fired by the class with short descriptions. Click on the links for further details.*

|  |  |
| --- | --- |
| [Error](#error-event-ezrand-class) | Fired when information is available about errors during data delivery. |

## Config Settings

*The following is a list of config settings for the class with short descriptions. Click on the links for further details.*

|  |  |
| --- | --- |
| [OutputEncoding](#OutputEncoding) | The encoding applied to the generated bytes. |
| [BuildInfo](#BuildInfo) | Information about the product's build. |
| [GUIAvailable](#GUIAvailable) | Whether or not a message loop is available for processing events. |
| [LicenseInfo](#LicenseInfo) | Information about the current license. |
| [MaskSensitiveData](#MaskSensitiveData) | Whether sensitive data is masked in log messages. |
| [UseDaemonThreads](#UseDaemonThreads) | Whether threads created by the class are daemon threads. |
| [UseFIPSCompliantAPI](#UseFIPSCompliantAPI) | Tells the class whether or not to use FIPS certified APIs. |
| [UseInternalSecurityAPI](#UseInternalSecurityAPI) | Whether or not to use the system security libraries or an internal implementation. |
| [UseVirtualThreads](#UseVirtualThreads) | Whether threads created by the class use virtual threads instead of platform threads. |

# Algorithm Property ([EzRand](#ezrand-class) Class)

The random number algorithm.

## Syntax

```text
public int getAlgorithm();
public void setAlgorithm(int algorithm);

Enumerated values:
  public final static int raISAAC = 0;
  public final static int raMSCryptoAPI = 1;
  public final static int raPlatform = 2;
  public final static int raSecurePlatform = 3;
  public final static int raRC4Random = 4;
```

## Default Value

0

## Remarks

This property specifies the algorithm used to generate the random number or bytes. Possible values are:

|  |  |
| --- | --- |
| 0 (raISAAC) | ISAAC (indirection, shift, accumulate, add, and count) |
| 1 (raMSCryptoAPI) | The Microsoft Crypto API. This is only available on Windows. |
| 2 (raPlatform) | The platform's random implementation. |
| 3 (raSecurePlatform) | The platform's secure random implementation. This is only applicable in .NET and Java. In .NET the class uses the "RNGCryptoServiceProvider" class. In Java the class uses the "SecureRandom" class. |
| 4 (raRC4Random) | RC4 based random implementation. |

# Max Property ([EzRand](#ezrand-class) Class)

The exclusive upper bound.

## Syntax

```text
public int getMax();
public void setMax(int max);
```

## Default Value

100

## Remarks

This property specifies the exclusive upper bound of the random integer to be generated. The value must be greater than [Min](#min-property-ezrand-class). The default value is 100.

# Min Property ([EzRand](#ezrand-class) Class)

The inclusive lower bound.

## Syntax

```text
public int getMin();
public void setMin(int min);
```

## Default Value

0

## Remarks

This property specifies the inclusive lower bound of the random integer to be generated. The value must be less than [Max](#max-property-ezrand-class), and must not be negative. The default value is 0.

# RandBytes Property ([EzRand](#ezrand-class) Class)

The random byte array.

## Syntax

```text
public byte[] getRandBytes();
```

## Default Value

""

## Remarks

This property holds the random byte array generated by calling [GetNextBytes](#getnextbytes-method-ezrand-class).

This property is read-only.

# RandBytesLength Property ([EzRand](#ezrand-class) Class)

The length of the byte array to be generated.

## Syntax

```text
public int getRandBytesLength();
public void setRandBytesLength(int randBytesLength);
```

## Default Value

16

## Remarks

This property specifies the length of the random byte array to be generated. The [RandBytes](#randbytes-property-ezrand-class) property will hold the byte array after [GetNextBytes](#getnextbytes-method-ezrand-class) is called. The default value is 16.

# RandInt Property ([EzRand](#ezrand-class) Class)

The random integer.

## Syntax

```text
public int getRandInt();
```

## Default Value

0

## Remarks

This property holds the random integer generated by calling [GetNextInt](#getnextint-method-ezrand-class).

This property is read-only.

# Seed Property ([EzRand](#ezrand-class) Class)

The seed.

## Syntax

```text
public byte[] getSeed();
public void setSeed(byte[] seed);
```

## Default Value

""

## Remarks

This property specifies the seed. This value is optional. If not specified and a seed is required the class will use the current time.

**Seed Notes**

- When [Algorithm](#algorithm-property-ezrand-class) is set to 0 (raISAAC) the class uses the leftmost 256 bytes.
- When [Algorithm](#algorithm-property-ezrand-class) is set to 1 (raMSCryptoAPI) the seed is ignored.
- When [Algorithm](#algorithm-property-ezrand-class) is set to 2 (raPlatform) the class uses the leftmost 4 bytes.
- When [Algorithm](#algorithm-property-ezrand-class) is set to 3 (raSecurePlatform) in .NET the seed is ignored. The seed is applicable in Java.

# Config Method ([EzRand](#ezrand-class) Class)

Sets or retrieves a configuration setting.

## Syntax

```text
public String config(String configurationString);
```

## Remarks

Config is a generic method available in every class. It is used to set and retrieve [configuration settings](#config-settings-ezrand-class) for the class.

These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these *internal properties* is provided through the Config method.

To set a configuration setting named *PROPERTY*, you must call *Config("PROPERTY=VALUE")*, where *VALUE* is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).

To read (query) the value of a [configuration setting](#config-settings-ezrand-class), you must call *Config("PROPERTY")*. The value will be returned as a string.

# GetNextBytes Method ([EzRand](#ezrand-class) Class)

Generates a sequence of random bytes.

## Syntax

```text
public void getNextBytes();
```

## Remarks

This method generates a new sequence of random bytes. The [RandBytesLength](#randbyteslength-property-ezrand-class) property specifies the length of the byte array. After calling this method the [RandBytes](#randbytes-property-ezrand-class) will hold the random bytes. The following properties are applicable when calling this method:

- [Algorithm](#algorithm-property-ezrand-class)
- [RandBytesLength](#randbyteslength-property-ezrand-class)
- [Seed](#seed-property-ezrand-class)

# GetNextInt Method ([EzRand](#ezrand-class) Class)

Generates a random integer.

## Syntax

```text
public void getNextInt();
```

## Remarks

This method generates a random integer. The [Min](#min-property-ezrand-class) and [Max](#max-property-ezrand-class) properties define the minimum and maximum values. After calling this method the [RandInt](#randint-property-ezrand-class) property will hold the integer. The following properties are applicable when calling this method:

- [Algorithm](#algorithm-property-ezrand-class)
- [Min](#min-property-ezrand-class)
- [Max](#max-property-ezrand-class)
- [Seed](#seed-property-ezrand-class)

# Reset Method ([EzRand](#ezrand-class) Class)

Resets the class.

## Syntax

```text
public void reset();
```

## Remarks

When called, the class will reset all of its properties to their default values.

# Error Event ([EzRand](#ezrand-class) Class)

Fired when information is available about errors during data delivery.

## Syntax

```text
public class DefaultEzRandEventListener implements EzRandEventListener {
  ...
  public void error(EzRandErrorEvent e) {}
  ...
}

public class EzRandErrorEvent {
  public int errorCode;
  public String description;
}
```

## Remarks

The Error event is fired in case of exceptional conditions during message processing. Normally the class throws an exception.

The *ErrorCode* parameter contains an error code, and the *Description* parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the [Error Codes](#trappable-errors-ezrand-class) section.

# Config Settings ([EzRand](#ezrand-class) Class)

 The class accepts one or more of the following *configuration settings*. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these *internal properties* is provided through the [Config](#config-method-ezrand-class) method.

### EzRand Config Settings

**OutputEncoding**: The encoding applied to the generated bytes.This setting optionally specifies an encoding to apply to the bytes generated when [GetNextBytes](#getnextbytes-method-ezrand-class) is called. This may be useful in situations where the bytes are displayed or transmitted as text. Possible values are:

- 0 (none - default)
- 1 (Base64)
- 2 (Hex)
- 3 (Base64URL)

The [RandBytes](#randbytes-property-ezrand-class) property will hold the string.

### Base Config Settings

**BuildInfo**: Information about the product's build.When queried, this setting will return a string containing information about the product's build.

**GUIAvailable**: Whether or not a message loop is available for processing events.In a GUI-based application, long-running blocking operations may cause the application to stop responding to input until the operation returns. The class will attempt to discover whether or not the application has a message loop and, if one is discovered, it will process events in that message loop during any such blocking operation.

In some non-GUI applications, an invalid message loop may be discovered that will result in errant behavior. In these cases, setting [GUIAvailable](#GUIAvailable) to *false* will ensure that the class does not attempt to process external events.

**LicenseInfo**: Information about the current license.When queried, this setting will return a string containing information about the license this instance of a class is using. It will return the following information:

- Product: The product the license is for.
- Product Key: The key the license was generated from.
- License Source: Where the license was found (e.g., RuntimeLicense, License File).
- License Type: The type of license installed (e.g., Royalty Free, Single Server).
- Last Valid Build: The last valid build number for which the license will work.

**MaskSensitiveData**: Whether sensitive data is masked in log messages.In certain circumstances it may be beneficial to mask sensitive data, like passwords, in log messages. Set this to *true* to mask sensitive data. The default is *true*.

**UseDaemonThreads**: Whether threads created by the class are daemon threads.If set to True (default), when the class creates a thread, the thread's Daemon property will be explicitly set to True. When set to False, the class will not set the Daemon property on the created thread. The default value is True.

**UseFIPSCompliantAPI**: Tells the class whether or not to use FIPS certified APIs.When set to *true*, the class will utilize the underlying operating system's certified APIs. Java editions, regardless of OS, utilize Bouncy Castle Federal Information Processing Standards (FIPS), while all other Windows editions make use of Microsoft security libraries.

The Java edition requires installation of the FIPS-certified Bouncy Castle library regardless of the target operating system. This can be downloaded from [https://www.bouncycastle.org/fips-java/](https://www.bouncycastle.org/fips-java/). Only the "Provider" library is needed. The jar file should then be installed in a JRE search path.

The following classes must be imported in the application in which the component will be used:

```text
import java.security.Security;
import org.bouncycastle.jcajce.provider.BouncyCastleFipsProvider;
```

The Bouncy Castle provider must be added as a valid provider and must also be configured to operate in FIPS mode:

```text
System.setProperty("org.bouncycastle.fips.approved_only","true");
Security.addProvider(new BouncyCastleFipsProvider());
```

When [UseFIPSCompliantAPI](#UseFIPSCompliantAPI) is *true*, Secure Sockets Layer (SSL)-enabled classes can optionally be configured to use the Transport Layer Security (TLS) Bouncy Castle library. When SSLProvider is set to *sslpAutomatic* (default) or *sslpInternal*, an internal TLS implementation is used, but all cryptographic operations are offloaded to the Bouncy Castle FIPS provider to achieve FIPS-compliant operation. If SSLProvider is set to *sslpPlatform*, the Bouncy Castle JSSE will be used in place of the internal TLS implementation.

To enable the use of the Bouncy Castle JSSE take the following steps in addition to the steps above. Both the Bouncy Castle FIPS provider and the Bouncy Castle JSSE must be configured to use the Bouncy Castle TLS library in FIPS mode. Obtain the Bouncy Castle TLS library from [https://www.bouncycastle.org/fips-java/](https://www.bouncycastle.org/fips-java/). The jar file should then be installed in a JRE search path.

The following classes must be imported in the application in which the component will be used:

```text
import java.security.Security;
import org.bouncycastle.jcajce.provider.BouncyCastleFipsProvider;

//required to use BCJSSE when SSLProvider is set to sslpPlatform
import org.bouncycastle.jsse.provider.BouncyCastleJsseProvider;
```

The Bouncy Castle provider must be added as a valid provider and also must be configured to operate in FIPS mode:

```text
System.setProperty("org.bouncycastle.fips.approved_only","true");
Security.addProvider(new BouncyCastleFipsProvider());

//required to use BCJSSE when SSLProvider is set to sslpPlatform
Security.addProvider(new BouncyCastleJsseProvider("fips:BCFIPS"));

//optional - configure logging level of BCJSSE
Logger.getLogger("org.bouncycastle.jsse").setLevel(java.util.logging.Level.OFF);

//configure the class to use BCJSSE
component.setSSLProvider(1); //platform
component.config("UseFIPSCompliantAPI=true");
```

 NOTE: TLS 1.3 support requires the Bouncy Castle TLS library version 1.0.14 or later.

FIPS mode can be enabled by setting the *UseFIPSCompliantAPI* configuration setting to *true*. This is a static setting that applies to all instances of all classes of the toolkit within the process. It is recommended to enable or disable this setting once before the component has been used to establish a connection. Enabling FIPS while an instance of the component is active and connected may result in unexpected behavior.

For more details, please see the [FIPS 140-2 Compliance](https://www.nsoftware.com/kb/articles/fips.rst) article.

NOTE: Enabling FIPS compliance requires a special license; please contact [sales@nsoftware.com](mailto:sales@nsoftware.com) for details.

**UseInternalSecurityAPI**: Whether or not to use the system security libraries or an internal implementation. When set to *false*, the class will use the system security libraries by default to perform cryptographic functions where applicable.

Setting this configuration setting to *true* tells the class to use the internal implementation instead of using the system security libraries.

 This setting is set to *false* by default on all platforms.

**UseVirtualThreads**: Whether threads created by the class use virtual threads instead of platform threads.If set to *true*, when the class creates a thread, it will be created as a virtual thread instead of a platform thread. Virtual threads are lightweight threads managed by the JVM that are multiplexed onto a small pool of carrier threads, significantly reducing memory usage and platform thread count under high-concurrency workloads. Requires Java 24 or later. The default value is *false*.

# Trappable Errors ([EzRand](#ezrand-class) Class)

### EzRand Errors

|  |  |
| --- | --- |
| 101 | Unsupported algorithm. |
| 105 | Invalid Min, Max, or RandomBytesLength value. |
