AckOut Event
Fires immediately before sending an acknowledgement to the server.
Syntax
virtual int FireAckOut(MLLPClientAckOutEventParams *e);
typedef struct {
int Accept;
int reserved;
} MLLPClientAckOutEventParams;
Remarks
This event fires immediately before the class sends an acknowledgement to the MLLP server.
The Accept parameter should be set to indicate whether the class should send a positive (ACK - True) or negative (NAK - False) acknowledgement. The default is True.