Organization Property

The name of your, or your trading partner's organization.


ANSI (Cross Platform)
char* GetOrganization();
int SetOrganization(const char* lpszOrganization); Unicode (Windows) LPWSTR GetOrganization();
INT SetOrganization(LPCWSTR lpszOrganization);
@property (nonatomic,readwrite,assign,getter=organization,setter=setOrganization:) NSString* organization;
- (NSString*)organization;
- (void)setOrganization:(NSString*)newOrganization;

IPWORKSEDI_EXTERNAL void* IPWORKSEDI_CALL IPWorksEDI_AS2ProfileMgr_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
IPWORKSEDI_EXTERNAL int IPWORKSEDI_CALL IPWorksEDI_AS2ProfileMgr_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value



Generally, Organization is used to store your, or your trading partner's AS2 identifier. It is used to configure or verify AS2From and AS2To in AS2Sender and AS2Receiver classs.

Invoking LoadProfile reads the AS2 identifier into Organization, alternatively you can save the AS2 identifier by setting Organization and invoking SaveProfile.

Data Type


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IPWorks EDI 2020 C++ Edition - Version 20.0 [Build 8162]