Organization Property
The name of your, or your trading partner's organization.
Syntax
ANSI (Cross Platform) char* GetOrganization();
int SetOrganization(const char* lpszOrganization); Unicode (Windows) LPWSTR GetOrganization();
INT SetOrganization(LPCWSTR lpszOrganization);
@property (nonatomic,readwrite,assign,getter=organization,setter=setOrganization:) NSString* organization; - (NSString*)organization; - (void)setOrganization:(NSString*)newOrganization;
#define PID_AS2PROFILEMGR_ORGANIZATION 20 IPWORKSEDI_EXTERNAL void* IPWORKSEDI_CALL IPWorksEDI_AS2ProfileMgr_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal); IPWORKSEDI_EXTERNAL int IPWORKSEDI_CALL IPWorksEDI_AS2ProfileMgr_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);
Default Value
""
Remarks
Generally, Organization is used to store your, or your trading partner's AS2 identifier. It is used to configure or verify AS2From and AS2To in AS2Sender and AS2Receiver classs.
Invoking LoadProfile reads the AS2 identifier into Organization, alternatively you can save the AS2 identifier by setting Organization and invoking SaveProfile.
Data Type
String