Transfer Event
Fires during incoming data transfer.
Syntax
ANSI (Cross Platform) virtual int FireTransfer(MLLPServerTransferEventParams *e);
typedef struct {
int ConnectionId;
int64 BytesTransferred;
const char *data; int lendata; int reserved; } MLLPServerTransferEventParams; Unicode (Windows) virtual INT FireTransfer(MLLPServerTransferEventParams *e);
typedef struct {
INT ConnectionId;
LONG64 BytesTransferred;
LPCSTR data; INT lendata; INT reserved; } MLLPServerTransferEventParams;
- (void)onTransfer:(int)connectionId :(long long)bytesTransferred :(NSData*)data;
#define EID_MLLPSERVER_TRANSFER 13 virtual INT IPWORKSEDI_CALL FireTransfer(INT &iConnectionId, LONG64 &lBytesTransferred, LPSTR &lpdata, INT &lendata);
Remarks
This event fires one or more times while incoming data is being transferred.
The ConnectionId parameter is the Id of the connection on which data is being transferred.
The BytesTransferred parameter reflects the number of bytes transferred since the beginning of the transfer.
The Data parameter contains the portion of the data being delivered currently.