AckIn Event
Fires immediately after receiving an acknowledgement from the server.
Syntax
class MLLPClientAckInEventParams { public: bool Accepted(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void AckIn(MLLPClientAckInEventParams *e);
// Or, subclass MLLPClient and override this emitter function. virtual int FireAckIn(MLLPClientAckInEventParams *e) {...}
Remarks
This event fires immediately after receiving an acknowledgement (positive or negative) from the MLLP server.
The Accepted parameter reflects whether the acknowledgement is positive (ACK - True) or negative (NAK - False).
Anytime a negative acknowledgement is received, the class will report an error with code 670.