ReadyToSend Event
Fired when the class is ready to send data.
Syntax
class OFTPServerReadyToSendEventParams { public: int ConnectionId(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void ReadyToSend(OFTPServerReadyToSendEventParams *e);
// Or, subclass OFTPServer and override this emitter function. virtual int FireReadyToSend(OFTPServerReadyToSendEventParams *e) {...}
Remarks
The ReadyToSend event indicates that the connected client is in a state where it can accept files sent from the server. When a client connects initially it will not be ready to receive files. After the client sends files (if any) to the server it will pass control to the server. At that time the ReadyToSend event will fire. In addition the OFTPConnectionReadyToSend property will be set to true for the connection.
After this event fires SendFile can be called to send files to the connected client.