Status Event
Traces the commands sent to the server, and the respective replies.
Syntax
typedef struct { String Message; } TibpCheck21StatusEventParams; typedef void __fastcall (__closure *TibpCheck21StatusEvent)(System::TObject* Sender, TibpCheck21StatusEventParams *e); __property TibpCheck21StatusEvent OnStatus = { read=FOnStatus, write=FOnStatus };
Remarks
The Status event is useful for debugging purposes. It shows all the interaction between the client and the server, line by line.