ItemName Property
Name of the item.
Syntax
ANSI (Cross Platform) char* GetItemName(int iItemIndex);
int SetItemName(int iItemIndex, const char* lpszItemName); Unicode (Windows) LPWSTR GetItemName(INT iItemIndex);
INT SetItemName(INT iItemIndex, LPCWSTR lpszItemName);
- (NSString*)itemName:(int)itemIndex; - (void)setItemName:(int)itemIndex:(NSString*)newItemName;
#define PID_LEVEL3_ITEMNAME 6 INPAY_EXTERNAL void* INPAY_CALL InPay_Level3_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal); INPAY_EXTERNAL int INPAY_CALL InPay_Level3_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal); INPAY_EXTERNAL int INPAY_CALL InPay_Level3_CheckIndex(void *lpObj, int propid, int arridx);
Default Value
""
Remarks
Name of the item.
This property contains the name of the item(s) being supplied.
The ItemIndex parameter specifies the index of the item in the array. The size of the array is controlled by the LineItemCount property.
This property is not available at design time.
Data Type
String