ItemUnitCost Property
Cost of each individual item.
Syntax
ANSI (Cross Platform) char* GetItemUnitCost(int iItemIndex);
int SetItemUnitCost(int iItemIndex, const char* lpszItemUnitCost); Unicode (Windows) LPWSTR GetItemUnitCost(INT iItemIndex);
INT SetItemUnitCost(INT iItemIndex, LPCWSTR lpszItemUnitCost);
- (NSString*)itemUnitCost:(int)itemIndex; - (void)setItemUnitCost:(int)itemIndex:(NSString*)newItemUnitCost;
#define PID_LEVEL3_ITEMUNITCOST 14 INPAY_EXTERNAL void* INPAY_CALL InPay_Level3_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal); INPAY_EXTERNAL int INPAY_CALL InPay_Level3_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal); INPAY_EXTERNAL int INPAY_CALL InPay_Level3_CheckIndex(void *lpObj, int propid, int arridx);
Default Value
""
Remarks
Cost of each individual item.
This property contains the cost of each item in this Line Item.
The ItemIndex parameter specifies the index of the item in the array. The size of the array is controlled by the LineItemCount property.
This property is not available at design time.
Data Type
String