ReadyToSend Event
Fired when the class is ready to send data.
Syntax
ANSI (Cross Platform) virtual int FireReadyToSend(BTDaemonReadyToSendEventParams *e);
typedef struct {
int ConnectionId; int reserved; } BTDaemonReadyToSendEventParams; Unicode (Windows) virtual INT FireReadyToSend(BTDaemonReadyToSendEventParams *e);
typedef struct {
INT ConnectionId; INT reserved; } BTDaemonReadyToSendEventParams;
#define EID_BTDAEMON_READYTOSEND 6 virtual INT IPWORKSBT_CALL FireReadyToSend(INT &iConnectionId);
Remarks
The ReadyToSend event indicates that the underlying TCP/IP subsystem is ready to accept data after a failed DataToSend. The event is also fired immediately after a connection is established.