Disconnected Event
Fires when a client disconnects.
Syntax
ANSI (Cross Platform) virtual int FireDisconnected(PipeServerDisconnectedEventParams *e);
typedef struct {
int ConnectionId; int reserved; } PipeServerDisconnectedEventParams; Unicode (Windows) virtual INT FireDisconnected(PipeServerDisconnectedEventParams *e);
typedef struct {
INT ConnectionId; INT reserved; } PipeServerDisconnectedEventParams;
- (void)onDisconnected:(int)connectionId;
#define EID_PIPESERVER_DISCONNECTED 3 virtual INT IPWORKSIPC_CALL FireDisconnected(INT &iConnectionId);
Remarks
This event fires when a client disconnects. The ConnectionId parameters identifies the client that is disconnected.