Connected Event

Fired immediately after a connection completes.

Syntax

class PipeClientConnectedEventParams {
public:
  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Connected(PipeClientConnectedEventParams *e);
// Or, subclass PipeClient and override this emitter function. virtual int FireConnected(PipeClientConnectedEventParams *e) {...}

Remarks

When the connection is successfully established this event will fire.

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IPWorks IPC 2020 Qt Edition - Version 20.0 [Build 8155]