Disconnected Event
Fires when a client disconnects.
Syntax
class PipeServerDisconnectedEventParams { public: int ConnectionId(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void Disconnected(PipeServerDisconnectedEventParams *e);
// Or, subclass PipeServer and override this emitter function. virtual int FireDisconnected(PipeServerDisconnectedEventParams *e) {...}
Remarks
This event fires when a client disconnects. The ConnectionId parameters identifies the client that is disconnected.