ObjectsName Property
The name (key) of the object.
Syntax
ANSI (Cross Platform) char* GetObjectsName(int iObjectsIndex);
int SetObjectsName(int iObjectsIndex, const char* lpszObjectsName); Unicode (Windows) LPWSTR GetObjectsName(INT iObjectsIndex);
INT SetObjectsName(INT iObjectsIndex, LPCWSTR lpszObjectsName);
- (NSString*)objectsName:(int)objectsIndex; - (void)setObjectsName:(int)objectsIndex:(NSString*)newObjectsName;
#define PID_GOOGLESTORAGE_OBJECTSNAME 35 IPWORKSCLOUD_EXTERNAL void* IPWORKSCLOUD_CALL IPWorksCloud_GoogleStorage_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal); IPWORKSCLOUD_EXTERNAL int IPWORKSCLOUD_CALL IPWorksCloud_GoogleStorage_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal); IPWORKSCLOUD_EXTERNAL int IPWORKSCLOUD_CALL IPWorksCloud_GoogleStorage_CheckIndex(void *lpObj, int propid, int arridx);
Default Value
""
Remarks
The name (key) of the object.
This property specifies the name (key) of the object.
The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.
This property is not available at design time.
Data Type
String