IPWorks Cloud 2020 C++ Edition

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FragmentComplete Event

Fires after each part in an automatic multipart upload is complete.

Syntax

ANSI (Cross Platform)
virtual int FireFragmentComplete(LinodeFragmentCompleteEventParams *e);
typedef struct {
int FragmentNumber;
int FragmentCount;
int Interrupt; int reserved; } LinodeFragmentCompleteEventParams; Unicode (Windows) virtual INT FireFragmentComplete(LinodeFragmentCompleteEventParams *e);
typedef struct {
INT FragmentNumber;
INT FragmentCount;
BOOL Interrupt; INT reserved; } LinodeFragmentCompleteEventParams;
- (void)onFragmentComplete:(int)fragmentNumber :(int)fragmentCount :(int*)interrupt;
#define EID_LINODE_FRAGMENTCOMPLETE 4

virtual INT IPWORKSCLOUD_CALL FireFragmentComplete(INT &iFragmentNumber, INT &iFragmentCount, BOOL &bInterrupt);

Remarks

If, when CreateObject is called, more than SimpleUploadLimit bytes of upload data are present, the class will automatically split the upload data up into parts and perform a multipart upload. During the overall upload process, this event will fire after each part is uploaded, providing an indication of overall upload progress.

FragmentNumber is the number of the current part that has completed. This value starts at 1.

FragmentCount is the total number of parts that will be uploaded.

Interrupt can be set to true to interrupt the upload. The upload may be resumed later.

Refer to CreateObject for more information.

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IPWorks Cloud 2020 C++ Edition - Version 20.0 [Build 8265]