Progress Event
Fired as progress is made.
Syntax
ANSI (Cross Platform) virtual int FireProgress(DESProgressEventParams *e);
typedef struct {
int64 BytesProcessed;
int PercentProcessed; int reserved; } DESProgressEventParams; Unicode (Windows) virtual INT FireProgress(DESProgressEventParams *e);
typedef struct {
LONG64 BytesProcessed;
INT PercentProcessed; INT reserved; } DESProgressEventParams;
- (void)onProgress:(long long)bytesProcessed :(int)percentProcessed;
#define EID_DES_PROGRESS 2 virtual INT IPWORKSENCRYPT_CALL FireProgress(LONG64 &lBytesProcessed, INT &iPercentProcessed);
Remarks
This event is fired automatically as data is processed by the class.
The PercentProcessed parameter indicates the current status of the operation.
The BytesProcessed parameter holds the total number of bytes processed so far.