Connected Event
Fired immediately after a connection completes (or fails).
Syntax
virtual int FireConnected(SShellConnectedEventParams *e);
typedef struct {
int StatusCode;
char* Description;
int reserved;
} SShellConnectedEventParams;
Remarks
If the connection is made normally, StatusCode is 0 and Description is "OK".
If the connection fails, StatusCode has the error code returned by the TCP/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.
Please refer to the Error Messages section for more information.