Disconnected Event
Fired when a connection is closed.
Syntax
class SExecDisconnectedEventParams { public: int StatusCode(); const QString &Description(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void Disconnected(SExecDisconnectedEventParams *e);
// Or, subclass SExec and override this emitter function. virtual int FireDisconnected(SExecDisconnectedEventParams *e) {...}
Remarks
If the connection is broken normally, StatusCode is 0 and Description is "OK".
If the connection is broken for any other reason, StatusCode has the error code returned by the TCP/IP subsystem. Description contains a description of this code. The value of StatusCode is equal to the value of the TCP/IP error.
Please refer to the Error Codes section for more information.