InputMessage Property
The message to process.
Syntax
__property String InputMessage = { read=FInputMessage, write=FSetInputMessage }; __property DynamicArray<Byte> InputMessageB = { read=FInputMessageB, write=FSetInputMessageB };
Default Value
""
Remarks
This property specifies the message to be processed.
Encrypt and/or Sign
When encrypting or signing this may be set to the content that will be encrypted and/or signed.
Decrypt and/or Verify
When decrypting or verifying a signature this may be set to the fully encoded S/MIME message.
Input and Output Properties
The component will determine the source and destination of the input and output based on which properties are set.
The order in which the input properties are checked is as follows:
- InputFile
- InputMessage
When a valid source is found the search stops. The order in which the output properties are checked is as follows:
- OutputFile
- OutputMessage: The output data is written to this property if no other destination is specified.
The headers of the input message (if any) will be read from InputMessageHeaders or InputMessageHeadersString.
Data Type
Byte Array