Connected Event
Fired after a MQTTSN connection completes (or fails).
Syntax
class MQTTSNConnectedEventParams { public: int StatusCode(); const QString &Description(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void Connected(MQTTSNConnectedEventParams *e);
// Or, subclass MQTTSN and override this emitter function. virtual int FireConnected(MQTTSNConnectedEventParams *e) {...}
Remarks
If no will topic or message is set, this event will fire immediately. If a will topic and the will message are set, this event will be fired after the will packet exchange.
If the connection is made normally, StatusCode is 0 and Description is "OK".
Please refer to the Error Codes section for more information.
Refer to the Connected property for more information about MQTT-specific behavior.