ReadyToSend Event
Fired when the class is ready to send data.
Syntax
class STOMPReadyToSendEventParams { public: int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void ReadyToSend(STOMPReadyToSendEventParams *e);
// Or, subclass STOMP and override this emitter function. virtual int FireReadyToSend(STOMPReadyToSendEventParams *e) {...}
Remarks
The ReadyToSend event indicates that the underlying TCP/IP subsystem is ready to accept data after a call to SendData or SendMessage fails due to a WOULDBLOCK condition. The event is also fired immediately after a connection to the remote host is established.