Connected Property

Triggers a connection or disconnection.


ANSI (Cross Platform)
int GetConnected();
int SetConnected(int bConnected); Unicode (Windows) BOOL GetConnected();
INT SetConnected(BOOL bConnected);
@property (nonatomic,readwrite,assign,getter=connected,setter=setConnected:) BOOL connected;
- (BOOL)connected;
- (void)setConnected:(BOOL)newConnected;

IPWORKS_EXTERNAL void* IPWORKS_CALL IPWorks_Telnet_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
IPWORKS_EXTERNAL int IPWORKS_CALL IPWorks_Telnet_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value



Setting the Connected property to True makes the class attempt to connect to the host identified by the RemoteHost property. If successful, after the connection is achieved, the value of the property changes to True and the Connected event is fired.

Setting Connected to False closes the connection. How and when the connection is closed is controlled by the Linger property.

This property is not available at design time.

Data Type


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IPWorks 2020 C++ Edition - Version 20.0 [Build 8161]