ReadyToSend Event
Fired when the class is ready to send data.
Syntax
ANSI (Cross Platform) virtual int FireReadyToSend(UDPPortReadyToSendEventParams *e);
typedef struct { int reserved; } UDPPortReadyToSendEventParams; Unicode (Windows) virtual INT FireReadyToSend(UDPPortReadyToSendEventParams *e);
typedef struct { INT reserved; } UDPPortReadyToSendEventParams;
- (void)onReadyToSend;
#define EID_UDPPORT_READYTOSEND 3 virtual INT IPWORKS_CALL FireReadyToSend();
Remarks
The ReadyToSend event indicates that the underlying TCP/IP subsystem is ready to accept data after a failed DataToSend.