EvalEntity Event
Fired every time an entity needs to be evaluated.
Syntax
public open class DefaultRestEventListener : RestEventListener { ... public override fun evalEntity(e: RestEvalEntityEvent) {} ... } public class RestEvalEntityEvent { val entity: String? var value: String? }
Remarks
The Value parameter contains a suggested value for the entity (normally the entity name itself). You may set Value to a value of your choice, which will be later passed into the text stream.