Connect Method
Connects to an SNPP server.
Syntax
public fun connect()
Remarks
This method connects to the SNPP server. Any number of messages can later be sent using the Send method.
Example (Send Page)
SNPPControl.ServerName = "MyServer" SNPPControl.CallerId = "SenderPagerNumber" SNPPControl.PagerId = "RecipientPagerNumber" SNPPControl.Message = "Hello, this is my message!" SNPPControl.Connect() SNPPControl.Send() SNPPControl.Disconnect()