onConnected (event)
This event is fired after a successful bind operation.
Syntax
- (void)onConnected:(int)statusCode :(NSString*)description;
func onConnected(_ statusCode: Int32, _ description: String)
Remarks
After establishing a socket connection to the SMPPServer, the class will attempt to send a bind as transmitter command. Upon completion of this operation, the server will respond with either a success or failure state, reflected in the Connected event's parameters.
StatusCode will contain the command status (error code) returned by the server. For a StatusCode of "0", Description will be "OK." Otherwise, it will contain a standard interpretation of the error.