The principle that owns the current resource lock.
int SetLockOwner(QString qsLockOwner);
Before a call to the LockResource method, LockOwner may be set to the name of a principle or group of principles that will own the lock. If no owner is specified, the server will automatically associate the lock with the requesting principle. After a successful LockResource operation, the class will set the LockOwner property to the correct value returned in the server's response.