Connected Event
Fired immediately after a connection completes.
Syntax
public event OnConnectedHandler OnConnected; public delegate void OnConnectedHandler(object sender, RudpclientConnectedEventArgs e); public class RudpclientConnectedEventArgs : EventArgs { public int StatusCode { get; } public string Description { get; } }
Public Event OnConnected As OnConnectedHandler Public Delegate Sub OnConnectedHandler(sender As Object, e As RudpclientConnectedEventArgs) Public Class RudpclientConnectedEventArgs Inherits EventArgs Public ReadOnly Property StatusCode As Integer Public ReadOnly Property Description As String End Class
Remarks
If the connection is made normally, StatusCode is 0 and Description is "OK".
If the connection fails, StatusCode has the error code. Description contains a description of this code.