ReadyToSend Event
Fired when the class is ready to send data.
Syntax
ANSI (Cross Platform) virtual int FireReadyToSend(STOMPReadyToSendEventParams *e);
typedef struct { int reserved; } STOMPReadyToSendEventParams; Unicode (Windows) virtual INT FireReadyToSend(STOMPReadyToSendEventParams *e);
typedef struct { INT reserved; } STOMPReadyToSendEventParams;
- (void)onReadyToSend;
#define EID_STOMP_READYTOSEND 8 virtual INT IPWORKSMQ_CALL FireReadyToSend();
Remarks
The ReadyToSend event indicates that the underlying TCP/IP subsystem is ready to accept data after a call to SendData or SendMessage fails due to a WOULDBLOCK condition. The event is also fired immediately after a connection to the remote host is established.