connected (property)

Triggers a connection or disconnection.

Syntax

@property (nonatomic,readwrite,assign,getter=connected,setter=setConnected:) BOOL connected;
- (BOOL)connected;
- (void)setConnected:(BOOL)newConnected;
public var connected: Bool {
  get {...}
set {...} }

Default Value

FALSE

Remarks

This property triggers a connection or disconnection. Setting this property to True makes the class attempt to connect to the host identified by the RemoteHost property. If successful, after the connection is achieved the value of the property changes to True and the Connected event is fired.

Setting this property to False closes the connection.

By default the class will connect in plaintext. To enable SSL set SSLEnabled to True.

In addition, WebSocket connections are supported. To connect using WebSockets specify a hostname beginning with ws:// (plaintext) or wss:// (SSL). For instance, ws://test.mosquitto.org.

When connecting to an MQTT server, the class sends the following information:

If CleanSession is True, check the SessionPresent configuration setting once connected to determine whether the server actually had any session state saved.

Refer to CleanSession, SaveSession, and RestoreSession for more information about MQTT sessions and session state persistence; refer to WillTopic, WillMessage, WillQOS, and WillRetain for more information about MQTT Wills.

Basic Connection Example

mqtt1.ClientId = "testClient";
mqtt1.CleanSession = true;
mqtt1.KeepAliveInterval = 30;
mqtt1.WillTopic = "wills/" + mqtt1.ClientId;
mqtt1.WillMessage = mqtt1.ClientId + " was disconnected ungracefully!";
mqtt1.Connect("mqtt.test-server.com", 1883);

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IPWorks MQ 2020 iOS Edition - Version 20.0 [Build 8155]