ConnectionConnected Event
Fired when a client has connected.
Syntax
class AzureRelayReceiverConnectionConnectedEventParams { public: int ConnectionId(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void ConnectionConnected(AzureRelayReceiverConnectionConnectedEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireConnectionConnected(AzureRelayReceiverConnectionConnectedEventParams *e) {...}
Remarks
This event fires when a client has successfully established a WebSocket connection.
ConnectionId identifies the connection.