IPWorks WebSockets 2020 C++ Builder Edition

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Connected Event

Fired when a WebSocket is successfully opened.

Syntax

typedef struct {
  int ConnectionId;
} TipeWebSocketServerConnectedEventParams;

typedef void __fastcall (__closure *TipeWebSocketServerConnectedEvent)(System::TObject* Sender, TipeWebSocketServerConnectedEventParams *e);

__property TipeWebSocketServerConnectedEvent OnConnected = { read=FOnConnected, write=FOnConnected };

Remarks

The Connected event is fired when a WebSocket is successfully opened on a connection.

ConnectionId identifies the connection.

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IPWorks WebSockets 2020 C++ Builder Edition - Version 20.0 [Build 8155]