ReadyToSend Event
Fired when the component is ready to send data.
Syntax
typedef struct { int ConnectionId; } TipeWebSocketServerReadyToSendEventParams; typedef void __fastcall (__closure *TipeWebSocketServerReadyToSendEvent)(System::TObject* Sender, TipeWebSocketServerReadyToSendEventParams *e); __property TipeWebSocketServerReadyToSendEvent OnReadyToSend = { read=FOnReadyToSend, write=FOnReadyToSend };
Remarks
The ReadyToSend event indicates that the underlying TCP/IP subsystem is ready to accept data after a failed DataToSend. The event is also fired immediately after a connection is established.