IPWorks WebSockets 2020 C++ Edition

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DataFormat Property

The format of the data being sent.

Syntax

ANSI (Cross Platform)
int GetDataFormat();
int SetDataFormat(int iDataFormat); Unicode (Windows) INT GetDataFormat();
INT SetDataFormat(INT iDataFormat);

Possible Values

DF_AUTOMATIC(0), 
DF_TEXT(1),
DF_BINARY(2),
DF_PING(9),
DF_PONG(10)
@property (nonatomic,readwrite,assign,getter=dataFormat,setter=setDataFormat:) int dataFormat;
- (int)dataFormat;
- (void)setDataFormat:(int)newDataFormat;

Possible Values

DF_AUTOMATIC(0), 
DF_TEXT(1),
DF_BINARY(2),
DF_PING(9),
DF_PONG(10)
#define PID_WEBSOCKETCLIENT_DATAFORMAT 13

IPWORKSWS_EXTERNAL void* IPWORKSWS_CALL IPWorksWS_WebSocketClient_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
IPWORKSWS_EXTERNAL int IPWORKSWS_CALL IPWorksWS_WebSocketClient_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value

0

Remarks

When data is sent over an established connection it is usually considered as text or binary data. Text data is UTF-8 encoded. Binary data has no encoding associated with it.

Possible values are:

0 (dfAutomatic - default) The class will attempt to automatically determine the correct data format. This is suitable for most cases.
1 (dfText) The class will UTF-8 encode the specified data before sending. Data that has already been UTF-8 encoded may also be supplied.
2 (dfBinary) The class will send the data exactly as it is provided.
9 (dfPing) The class will send the ping with data exactly as it is provided.
10 (dfPong) The class will send the pong with data exactly as it is provided.

Data Type

Integer

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IPWorks WebSockets 2020 C++ Edition - Version 20.0 [Build 8155]