IPWorks WebSockets 2020 C++ Edition

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LocalPort Property

The TCP port in the local host where the class listens.

Syntax

ANSI (Cross Platform)
int GetLocalPort();
int SetLocalPort(int iLocalPort); Unicode (Windows) INT GetLocalPort();
INT SetLocalPort(INT iLocalPort);
@property (nonatomic,readwrite,assign,getter=localPort,setter=setLocalPort:) int localPort;
- (int)localPort;
- (void)setLocalPort:(int)newLocalPort;
#define PID_WEBSOCKETPROXY_LOCALPORT 27

IPWORKSWS_EXTERNAL void* IPWORKSWS_CALL IPWorksWS_WebSocketProxy_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
IPWORKSWS_EXTERNAL int IPWORKSWS_CALL IPWorksWS_WebSocketProxy_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value

0

Remarks

This property must be set before the class can start listening. If its value is 0, then the TCP/IP subsystem picks a port number at random. The port number can be found by checking the value of this property after the class is listening (ie. after successfully assigning True to the Listening property).

The service port is not shared among servers so two classs cannot be listening on the same port at the same time.

Data Type

Integer

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IPWorks WebSockets 2020 C++ Edition - Version 20.0 [Build 8155]