ConnectionStatus Event
Fired to indicate changes in connection state.
Syntax
typedef struct { String ConnectionEvent; int StatusCode; String Description; } TickOAuthConnectionStatusEventParams; typedef void __fastcall (__closure *TickOAuthConnectionStatusEvent)(System::TObject* Sender, TickOAuthConnectionStatusEventParams *e); __property TickOAuthConnectionStatusEvent OnConnectionStatus = { read=FOnConnectionStatus, write=FOnConnectionStatus };
Remarks
The ConnectionStatus event is fired when the connection state changes: completion of a firewall or proxy connection, completion of a security handshake, etc.
The ConnectionEvent parameter indicates the type of connection event. Values may include:
Firewall connection complete. | |
SSL or S/Shell handshake complete (where applicable). | |
Remote host connection complete. | |
Remote host disconnected. | |
SSL or S/Shell connection broken. | |
Firewall host disconnected. |