Banner Event
Reports the receipt of the Hello message from the server.
Syntax
typedef struct { String Text; DynamicArray<Byte> TextB; String Language; DynamicArray<Byte> LanguageB; } TsbxSSHClientBannerEventParams; typedef void __fastcall (__closure *TsbxSSHClientBannerEvent)(System::TObject* Sender, TsbxSSHClientBannerEventParams *e); __property TsbxSSHClientBannerEvent OnBanner = { read=FOnBanner, write=FOnBanner };
Remarks
SFPTClient fires this event when it receives hello message from the server.