Accept Event
Reports an incoming connection.
Syntax
class SAMLIdPServerAcceptEventParams { public: const QString &RemoteAddress(); int RemotePort(); bool Accept(); void SetAccept(bool bAccept); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void Accept(SAMLIdPServerAcceptEventParams *e);
// Or, subclass SAMLIdPServer and override this emitter function. virtual int FireAccept(SAMLIdPServerAcceptEventParams *e) {...}
Remarks
This event is fired when a new connection from RemoteAddress:RemotePort is ready to be accepted. Use the Accept parameter to accept or decline it.
Subscribe to Connect event to be notified of every connection that has been set up.